What can we do for you

About Us

We work on creating original content and building bespoke software solutions. Currently, we are working on our own IP as well as building innovative AR/MR/VR software for our clients.

Our Work

We specialize in the creation of Augmented Reality, Mixed Reality and Virtual Reality applications that blur the lines between reality and the digital world.

Contact us

If you have an Idea, Game or Prototype you need delivered, get in touch to see how we can help. We are always looking for new and exciting projects to work on.

Our Awards

See more of our portfolio

Find some of our previous work and see how we can help you!

See our Porfolio

Our Team

Welcome to our award winning team

Alan Yeats

CTO | Technical Lead

Gary McCartan

CEO | Programmer - Designer

Rory Thomson

COO | Programmer - Designer

Wan Daniel

Lead Artist

Corry Young

Audio Designer

We work alongside celebrated artists and designers to help bring our work to life.

From our blog

Read from our recently blog posts

Pocket Sized Hands at EGX

on October 4, 2017

It’s just turned two weeks since the start of EGX in Birmingham, and after a week break for the Pocket Sized Hands Team, everyone is back in the office and raring to get back to work! From the networking events, getting to pitch to the UK Games Fund, to demoing Honeypot Espionage. It was the first major event that many of us had been to, and it being the most highly attended EGX to date at with nearly 80,000 visitors made it to be an absolutely incredible (albeit exhausting) experience.

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Building Games That Help Air Traffic Control

on July 3, 2017

If you’ve not heard of Gamejams, read on. NATS has, and they’ve been discovering just how much fun we have at Pocket Sized Hands – where we make games! Gamejams usually take place over 20-40 hours in which developers team up to create games and tackle new design ideas based around a certain theme. NATS, with Abertay, recently hosted Serious Gamejam 2017, giving us the opportunity to create a prototype application focusing on education and how air traffic controllers work in an everyday environment, including the hazards and problems they may encounter.

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Mircosofts Imagine Cup: Post Mortem

on May 3, 2017

Bringing our game Honeypot Espionage to the Imagine Cup UK Finals was an exciting and intimidating experience. Last year the Imagine Cup had different Categories for the competition. Games, innovation and World Citizenship. This year, these groups had been scrapped in favour of combining all of them into one. We were nervous and a little anxious because of this. Our game would be in the mix with fantastic applications that had potential to make a real difference in people’s lives, whether in healthcare, agriculture or education.

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Our Clients